What makes Rectangle so good
In 2019 I created Rectangle because I wanted to add window snapping capabilities to my trackpad gesture
app, Multitouch. I decided to port the wonderful Spectacle app,
written in Objective-C into Swift as Rectangle. For me, keeping Rectangle open source is a good
way to give back to the community since I have relied on many open source projects over the years.
It's not just about being open source, though. To me, it's about making something that elegantly
solves a problem for a lot of people. Simplicity, speed, and low resource usage are key drivers in all of my apps, and I hope this
shines through with Rectangle. Making apps that stay slim and don't try to do too much is surprisingly
difficult. There's actually quite a bit hidden under the covers of Rectangle, and you can adjust a lot
of behavior using Terminal
commands, without even touching the code.
If you do find yourself looking to take your window management to the next level beyond Rectangle, give Rectangle Pro a try. It's where all of my more ambitious window
management ideas have landed.